Squad Building Challenge is a mode in FC 25

by Ludwig at May 20

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Despite this, fans shouldn't give up hope that FC 25 Coins Career Mode can be revitalized one day, especially with the predominantly single-player Football Managerseries showing how successful single-player sports games can be. If EA does decide to give Career Mode some much-needed TLC, then we would love to see the following features added to the managerial mode.

One of the most notable changes to FC 's career mode over the years is how a player's attribute growth is handled. In older games, players would develop based on how they performed on the pitch. For example, if a striker who was rated around 75 overall had a great season scoring 20+ goals, they would be rewarded with a sizeable increase to their stats. In theory, any young player could potentially go on to become one of the world's best players through this method. In FC 25. however, player growth is largely predetermined.

The issue with the FC 25 method is that it makes the gamer feel largely irrelevant to their players' development. Moreover, a particular player having a great season and getting a significant rating increase used to be one of the most rewarding aspects of the older games, and it encouraged gamers to buy young players that they felt they could get the most out of. On the flip side, a player could have an excellent season but stay on the same rating because of a predetermined ceiling placed on them, which is frustrating.

FC 25. like a handful of its predecessors, lets managers assign scouts to various countries around the world and sign talented young players to their youth team. These players will sit in a menu, waiting for the manager to either promote them to the first team or release them. To make this decision, the manager can see each player's current ability and an estimation of their stats and potential.

To put it bluntly, this feature is just as unengaging as it sounds. Instead, it would be great if Under 21 teams were added. The manager could have the option to play as this team, which would let them try the players for themselves and make a decision on their cheap FC Coins based on actual gameplay. If this was combined with the aforementioned performance-based growth feature, it could make for some exciting times if the manager finds a player that they feel would work well for their team and playstyle.

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